After you create a shortcut, click on it with right mouse and select properties. Having him do some nature magic for example - perhaps so he can start buffing himself with Charged Fist - will increase his nature magic skill quite fast through the first few levels, where little experience is needed, but make no noticeable difference to his Int, where he is counted as already having 43 levels-worth. The first, is create shortcut to Dungeon Siege and add the required properties. That amount of melee experience works out as Str 37, Dex 21 and Int 13 (remember these all start from 10 whereas skills start from 0). He comes as purely a melee fighter, skill 43. The Dungeon Siege 2 ini file (located in Documents\My Games\Dungeon Siege 2\DungeonSiege2.ini or Documents\My Games\Dungeon Siege 2 Broken World\DungeonSiege2BrokenWorld.ini) can be edited to add a line like the following monsteradjustdifficulty x ignoring the quotation marks and where x is a value between 50 and 500. Experience is converted into %-towards-next-level BEFORE being divvied up between the three stats.Įxample: Lord Bolingar is the last potential recruit we meet in the Kingdom of Ehb. ini file with Fullscreen false but you can set that as a launch option for it via steam as well. Otherwise your mouse cursor will disappear. (So hitting a monster with a shot from a bow increases Dex the most, Str somewhat, and Int a bit.) The higher the COMBINED TOTAL of Str, Dex and Int - that is the higher the total experience the character already has - the less the new experience is worth towards increasing it further. It’s good but make sure you run it in windowed mode. On the stats side, the experience is divided between all three, with the one most relevant to the skill being used getting much the biggest share.
(So hitting a monster with a shot from a bow increases Ranged skill.) The higher the skill - that particular skill - already is, the less the experience is worth towards increasing it further. On the skills side, ALL experience goes to the skill being used. Use a text editor to edit the "dungeonsiege2brokenworld.ini" file in the game directory.How experience works in DS1 is interesting.Įxperience gained is applied twice: once to skill, and once to main stats (Str, Dex, Int). Note: This procedure involves editing a game file create a backup copy of the file before proceeding. To disable a code, type followed by the code. My Documents/My Games/Dungeon Siege 2 Broken World/DungeonSiege2BrokenWorld.ini This file has a simple structure and easily can be opened/edited by any text editor, but better take care a bit - it's an important file and making first a backup would be a good idea.
While playing the game, press and type followed by one of the following codes to activate the corresponding cheat function. Dungeon Siege 2 v2.1 Patch Submitted by Jared (not verified) on Octo11:01am i read all this bad stuff bout the update and fk that ill keep my own no cd crack i have. The following "Content Codes" can be entered in Dungeon Siege 2: Broken World after using the "Master Code" to unlock various crossover content:ĪEILLBFCHOKFBKOE CAIJKNOJAPOHOBIO DFMIFDEJAKEKLJAA FHLMPNAOCNJJOCNF ICEJGDELNOCHABFK JMNOFMBGCMOIAKHJ LBAJLMEAJEJKPBFP LECNCKOCKCFMNINM PIOIEKBDHOEFENAE Enter them in Dungeon Siege: Throne Of Agony. A solution for the mouse cursor not showing on the Dungeon Siege 2 start menu screen.Note: I have the Broken World expansion pack on DS2. "Content Codes" for Dungeon Siege: Throne Of Agony will now appear under the "Master Code". Paste text below into small window (use width and height numbers a bit smaller than your native resolution. Choose 'Properties' (last entry in the menu) 3.
You can then choose the option to get codes for the PSP version. Right-click on game name in steam library (menu will pop up). To get "Content Codes" for use in Dungeon Siege: Throne Of Agony, purchase items with crossover tablets from the F & K Society.
First, enter " OGIAOLGCDMOEHLHA" as a code to unlock the ability to enter "Content Codes" from Dungeon Siege: Throne Of Agony on the PSP.